NITECYTE™ - Demo 3 interim update
Nitecyte » Devlog
To celebrate the reveal of the official name, I've posted an interim update since the last one was so long ago.
This has a whole year worth of subtle but important updates and polishes.
A quick summary of everything this has pending a full releases notes post;
- Fix for projectiles getting tilemap pixels out of bounds (projectile check for out of level geometry)
- Fixed Enemy Hurt SFX checking for Death SFX instead of Hurt
- Updated Enemy Hurt SFX
- Updated Enemy Death SFX
- Fixed pressing 'space' to quit pause screen causing player to morph/unmorph
- Added fade transition for continuing save from title screen
- CRT Filter now has 4 separate settings, original is Type B
- * QoL * - Added generous morph bomb jump and morph jump assist (for narrow gaps & tunnels)
- Fixed projectiles hitting slopes early
- Fixed morph mode sometimes sticking to walls when jumping up
- Removed old and annoying enemy death SFX
- Updated Player Beam SFX (Basic, Ice, Wave, Plasma)
- Improved batching and performance
- Fixed Map and Status screen compression
- Enemy Frozen SFX
- Centered 'Press Start' text on title screen
- Various fixes and improvements to memory
- New Missile toggle SFX
- New Missile Shoot SFX
- New Missile Explosion SFX
- New Morph/Unmorph SFX
- New Morph Bomb Laid SFX
- New Morph Bomb Explosion SFX
- New Player Hurt SFX
I hope everyone enjoys the updated Nitecyte™ tech demo 3 and look forward to bringing new updates!
See you next time!
Files
Nitecyte Tech Demo 3 v1.0.2.zip 36 MB
18 hours ago
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Nitecyte
2D Action-Adventure Metroid like
Status | In development |
Author | Dead Sanctum |
Genre | Platformer |
Tags | 16-bit, 2D, Atmospheric, Exploration, metroid, Metroidvania, Pixel Art, Retro, Unity |
Languages | English |
Accessibility | Subtitles, Configurable controls |
More posts
- Official Name Reveal - NITECYTE™20 hours ago
- Release Notes - Demo 3Jun 14, 2023
- Demo 3 v1.0.0 ReleaseApr 28, 2023
- Demo 3 UpdateFeb 06, 2023
- Demo 2.8.6 available for Mac (tested)Dec 25, 2022
- Fix for Player Movement IssueDec 10, 2022
- Demo 3 TeaserSep 12, 2022
- Dev Log #5 - Goodbye Demo 2, Hello Demo 3!Feb 27, 2021
- Dev Log #4 - It's OptionalFeb 14, 2021
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